Numbers, Facts and Trends Shaping Your World

Search results for: “future of internet”


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    Part 1. Internet Health Resources

    The number of health seekers continues to increase. The Pew Internet & American Life Project first began tracking Internet behavior relating to health in March 2000. At that time, 54% of all U.S. Internet users, or about 50 million American adults, said “yes” when we asked if they looked for health or medical information online. […]

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    Part 6. Potential for Growth — Up to A Point

    Why some Internet users have not searched for health information If 80% of current Internet users have looked for health information online, what does the future hold? Will the other 20% of current Internet users try a health search some day? Will the 40% of Americans who do not have Internet access some day go […]

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    Part 2. Email and Support Communities

    Introduction Internet users support each other online in two major ways: through online communities and through personal emails. In previous studies, the Pew Internet Project has found that 84% of Internet users have contacted online interest groups of varying sorts, from hobbies to politics to religion.[14.numoffset=”14″ Horrigan, John. “Online Communities: Networks that nurture long-distance relationships […]

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    Part 4. Three Particular Groups of Health Seekers

    Most health seekers are searching on behalf of someone else. Three different groups of Internet users emerge as noteworthy health seekers: those who use look for health information on behalf of others; those with disabilities; and those who care for others full time. Most health seekers are searching on behalf of someone else. A significant […]

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    Implications of College Students’ Gaming for the Future

    Conclusion Despite the fact that online gaming is one of the fastest growing entertainment industry branches, there is remarkably little data on the development and acceptance of this new medium and even less about its impact on adults.  Market research tends to focus on game adoption and revenue and is largely predictive. Research by social […]

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    Bibliography

    Austin Free Net. (2002) “Who Uses Community Technology Centers? A Survey of Public Access Computer Users,” Austin, TX, February 2002. Available at http://www.austinfree.net/about/AFNClientSurvey.pdf as of 8/14/02. BECTA (British Educational Communications and Technology Agency). (2001) “The Digital Divide, A Discussion Paper” prepared for the British Department for Education and Employment, for a conference in February 2002. […]

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    Gaming Comes of Age

    Introduction College students are often considered a bellwether of Internet use, but the Internet is not the only technology they have incorporated into everyday life. Thanks to a plethora of technologies (video game consoles, computers, handheld devices, Internet) a range of entertainment options is at their disposal, a range that is much wider than was […]

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    Part 4. The intentions of non-users

    Introduction A fact that continues to stun the technology community, its adherents, and many online Americans is that more than half of non-Internet users – 56% of them – say they probably or definitely will not ever go online. In April 2000, we asked non-Internet users whether they wanted to go online or not—and only […]

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