Numbers, Facts and Trends Shaping Your World

Search results for: “mexico”


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    Scenario One: A global, low-cost network thrives

    Prediction and Reactions Prediction: By 2020, worldwide network interoperability will be perfected, allowing smooth data flow, authentication and billing; mobile wireless communications will be available to anyone anywhere on the globe at an extremely low cost. An extended collection of hundreds of written answers to this question can be found at: http://www.elon.edu/e-web/predictions/expertsurveys/2006survey/globalnetworkthrives.xhtml Overview of Respondents’ Reactions […]

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    VI. Views on Policy Options

    The pro-immigrant marches were a response to the debate over immigration reform in Washington, which has produced two legislative proposals. The first, approved by the House of Representatives in December, would mandate construction of a 700-mile fence along the U.S.-Mexico border, require employers to verify the Social Security numbers of all employees, increase fines against […]

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    Brief Biographies

    A selection of biographical data about some of the leading internet stakeholders who participated in the survey and were willing to take credit for their remarks. This collection of more than 250 brief biographies describing some of the 2006 Survey respondents includes data about some of the top participants who were willing to be quoted […]

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    Funding Priorities: Respondents rank four suggested priorities for building the networked future

    Setting Priorities: Question and Responses Respondents were asked the following: If you were in charge of setting priorities about where to spend the available funds for developing information and communications technologies (predominantly the internet) to improve the world, how would you rank order the following international concerns? Please number these from 1 to 4, with […]

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    Scenario Five: Virtual reality is a drain for some…

    Predictions and Reactions Prediction: By the year 2020, virtual reality on the internet will come to allow more productivity from most people in technologically- communities than working in the ‘real world.’ But the attractive nature of virtual-reality worlds will also lead to serious addiction problems for many, as we lose people to alternate realities. An […]

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