Teens and Video Games Today
85% of U.S. teens say they play video games. They see both positive and negative sides, from making friends to harassment and sleep loss.
Numbers, Facts and Trends Shaping Your World
85% of U.S. teens say they play video games. They see both positive and negative sides, from making friends to harassment and sleep loss.
More than half of U.S. teens say it would be difficult for them to give up social media. 36% say they spend too much time on social media.
A majority of U.S. parents are keeping a watchful eye on what their teens do on social media; some are also imposing screen time restrictions.
Majorities of teens credit social media with strengthening their friendships and providing support while also noting the emotionally charged side of these platforms.
Two-thirds of parents in the U.S. say parenting is harder today than it was 20 years ago, with many citing technologies – like social media or smartphones – as a reason.
Six-in-ten women under 35 who have online dated say someone continued to contact them after they said they were not interested.
A majority of online daters say their overall experience was positive, but many users – particularly younger women – report being harassed or sent explicit messages on these platforms.
59% of U.S. teens have been bullied or harassed online, and a similar share says it’s a major problem for people their age. At the same time, teens mostly think teachers, social media companies and politicians are failing at addressing this issue.
Roughly six-in-ten U.S. teens have been bullied or harassed online. Senior Researcher Monica Anderson discusses the methods and meaning behind the data.
Teens credit social media for helping to build stronger friendships and exposing them to a more diverse world, but they express concern that these sites lead to drama and social pressure.
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