Teens and Video Games Today
85% of U.S. teens say they play video games. They see both positive and negative sides, from making friends to harassment and sleep loss.
The American public anticipates that the coming half-century will be a period of profound scientific change, as inventions that were once confined to the realm of science fiction come into common usage.
WASHINGTON (July 16, 2003) – In the first comprehensive national survey on the scope of health topics that Americans are searching online, the Pew Internet & American Life Project finds that one in five Internet users has looked for mental health information, one in four has looked for health insurance information, and one in three […]
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