Mobile Connections to Libraries
Some 13% of those ages 16 and older have visited library websites or otherwise accessed library services by mobile device. This is the first reading in a national survey by the Pew Research Center’s Internet & American Life Project on this subject.
Internet Access at Libraries
African-Americans and Latinos were more likely than whites to access the internet at their local library, as were parents of minor children, those under age 50, and those with some college experience.
Infographic: The Rise of Digital Politics: Social Media, Mobile Devices and the Campaign
The growth of social media and rapid adoption of internet-enable mobile devices have changed the way Americans engage in the political process. An infographic provides a summary of the latest data from national surveys taken during the 2012 campaign.
Parents Concerned About Teens’ Online Activities and Privacy
Most parents of teenagers are concerned about what their teenage children do online and how their behavior could be monitored by others.
Counting Internet Users
In our surveys this summer, we added a question about mobile internet connectivity to help us capture internet users who may access the internet on mobile devices.
Eight-in-Ten Following Olympics on TV or Digitally
Large majorities of Americans are following coverage of the Olympic Games in London. Nearly eight-in-ten (78%) say they have watched or followed Olympic coverage either on television, online or on social networks.
A Look at Internet Use on Mobile Phones
Some 17% of cell phone owners do most of their online browsing on their phone, rather than a computer or other device. Most do so for convenience, but for some their phone is their only option for online access.
Older Adults and Internet Use
As of April, 53% of American adults age 65 and older said they used the internet or email. Though these adults are still less likely than all other age groups to use the internet, this represent the first time that half of seniors are going online.
The Future of Internet Gamification
Interactive games that reward participants with points, badges and discounts are on the rise. Experts believe they will spread widely to key areas, such as education and health by 2020. Others worry about a darker side.
While the number of Americans who go online has increased substantially over the years, about one-in-five adults still do not use the internet. About half of non-users don’t go online because they don’t think the internet is relevant to them.